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Shade/packages/shade-transport-webrtc
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release(v4.2.1): fix concurrent-ratchet desync via OutboundQueue waiter cursor
Pull-mode httpClient + drainer + parallel RPCs against the same peer
deteriorated after ~10s with `DecryptionError`. Two bugs combined:

- `OutboundQueue.enqueue` woke `drain` waiters with a `since=0`
  snapshot, replaying already-processed events into
  `Shade.acceptTransferEnvelope` → `manager.decrypt` twice. The
  duplicate consumed an already-used skipped key and corrupted the
  Double Ratchet receive chain.

- `ratchetDecrypt` then propagated the corruption: a same-DH
  message behind the chain with no cached skipped key fell through
  to `kdfChainKey` on the ahead state and rewound `chain.counter`,
  permanently desyncing the chain.

Fix `OutboundQueue` to honor each waiter's `since`, and harden
`ratchetDecrypt` so any future duplicate fails cleanly without
mutating state. Adds regression coverage at all three layers.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 22:58:26 +02:00
..

@shade/transport-webrtc

V3.11 — direct peer-to-peer chunk transport for Shade transfers via RTCDataChannel. Plugs into @shade/transfer's ITransferTransport contract and wires automatically into @shade/sdk via shade.configureWebRTC().

import { createShade } from '@shade/sdk';
import { nativeRtcFactory } from '@shade/transport-webrtc';

const shade = await createShade({ prekeyServer });
shade.configureWebRTC({ factory: nativeRtcFactory() });
shade.configureTransfers({ resolveBaseUrl });

await shade.upload({ to: 'bob', input: file });    // → P2P when NAT allows,
                                                    //   HTTP otherwise.

See docs/webrtc.md for the full guide: NAT-traversal realities, TURN config, glare resolution, wire format, diagnostics, and end-to-end test recipes.

What's inside

  • WebRtcConnection — one peer connection between two Shade endpoints, driving offer/answer/ICE through Shade's own ratchet.
  • WebRtcConnectionManager — per-peer pool with deterministic glare resolution.
  • WebRtcSignalingChannel — JSON signaling messages multiplexed over Shade.send / Shade.onMessage.
  • WebRtcTransferTransport — implements ITransferTransport over the managed DataChannel; ack-correlated by 16-byte requestId tokens.
  • MemoryRtcFactory — in-process WebRTC simulator for tests.
  • nativeRtcFactory() — adapter over globalThis.RTCPeerConnection (browsers / Deno / Cloudflare Workers).

Adapters

@shade/transport-webrtc ships only the standard-API adapter (nativeRtcFactory). For Bun / Node, wrap your library of choice behind the IRtcFactory interface — only createPeerConnection, createDataChannel, and standard addEventListener are required.

Recommended adapters: