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Two interlocking robustness fixes for the duplicate-fan-out / first-contact
class of failures Prism reported.
1. `Shade.receive(from, env)` now queues its `manager.decrypt` step
per `from` so concurrent dispatches can't race the SessionManager
ratchet or the StorageProvider (sqlite "database is locked", IDB
transaction conflicts). User message handlers run *outside* the
queue so streams + file-RPC's nested `shade.receive` calls don't
self-deadlock.
2. Bridge WS + SSE handlers now run a per-connection bounded msgId
LRU as defense-in-depth against any flushTo re-entry (event-storm,
future refactor). Pending-flush chains are wrapped in `.catch(() =>
{})` so a transient `ws.send` rejection no longer poisons the
connection's flush loop.
Tests: storming `inbox.blob_stored` 10× per PUT yields exactly one WS/
SSE frame; 8 concurrent `bob.receive('alice', envelope)` calls keep
the ratchet intact and never surface "database is locked".
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
@shade/transport-webrtc
V3.11 — direct peer-to-peer chunk transport for Shade transfers via
RTCDataChannel. Plugs into @shade/transfer's ITransferTransport
contract and wires automatically into @shade/sdk via
shade.configureWebRTC().
import { createShade } from '@shade/sdk';
import { nativeRtcFactory } from '@shade/transport-webrtc';
const shade = await createShade({ prekeyServer });
shade.configureWebRTC({ factory: nativeRtcFactory() });
shade.configureTransfers({ resolveBaseUrl });
await shade.upload({ to: 'bob', input: file }); // → P2P when NAT allows,
// HTTP otherwise.
See docs/webrtc.md for the full guide: NAT-traversal realities, TURN config, glare resolution, wire format, diagnostics, and end-to-end test recipes.
What's inside
WebRtcConnection— one peer connection between two Shade endpoints, driving offer/answer/ICE through Shade's own ratchet.WebRtcConnectionManager— per-peer pool with deterministic glare resolution.WebRtcSignalingChannel— JSON signaling messages multiplexed overShade.send/Shade.onMessage.WebRtcTransferTransport— implementsITransferTransportover the managed DataChannel; ack-correlated by 16-byte requestId tokens.MemoryRtcFactory— in-process WebRTC simulator for tests.nativeRtcFactory()— adapter overglobalThis.RTCPeerConnection(browsers / Deno / Cloudflare Workers).
Adapters
@shade/transport-webrtc ships only the standard-API adapter
(nativeRtcFactory). For Bun / Node, wrap your library of choice
behind the IRtcFactory interface — only createPeerConnection,
createDataChannel, and standard addEventListener are required.
Recommended adapters: