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V3.1 → V3.12 consolidated and tagged for the first GA release. Wire format unchanged from 0.4.x — 4.0 peers interoperate with 0.4.x peers byte-for-byte. The version bump is semantic: audit-cycle complete, opt-in surface fully exposed, threat model refreshed for every new surface. Highlights: - All 24 @shade/* packages bumped to 4.0.0 in lockstep. - CHANGELOG 4.0.0 section is the canonical manifest of what landed. - THREAT-MODEL extended (§10 fingerprint gates, §11 WebRTC P2P, §12 Web-Worker boundary) + residual-risks table refreshed. - OpenAPI now covers all 27 routes: prekey, transfer, KT, inbox, bridge, observer, /metrics, /healthz, /ready. - MIGRATION 0.3.x → 4.0 documented + smoke-tested against shade migrate-storage on a real SQLite DB. - docs/audit/REVIEW-BUNDLE.md + SCOPE.md ready for external reviewer. - scripts/soak.ts harness for the GA-stable 2-week soak window. - All V*.md plans archived under docs/archive/ with Status: Done. - Voice/Video carved out into V5.0; 4.0 audit focuses on the frozen non-realtime stack. Tests: TS 1000/1000 + Kotlin 11/11 cross-platform vectors green. Docker: gt.zyon.no/stian/shade-prekey:4.0.0 builds and reports version 4.0.0 on /health. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
79 lines
2.6 KiB
TypeScript
79 lines
2.6 KiB
TypeScript
/**
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* FallbackBridgeTransport — composes a chain of bridges in priority order.
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*
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* On `connect`, tries each bridge in turn. The first one that completes
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* `connect` without throwing wins; later bridges are dropped on the floor.
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* If every bridge throws, the composed call re-throws the last error so the
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* caller sees a real failure rather than silent degradation.
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*
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* Fallback is sticky: once a transport is selected, it stays selected for
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* the lifetime of the instance. To re-evaluate the chain (e.g. after a
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* proxy goes down), instantiate a new `FallbackBridgeTransport`.
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*/
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import type { BridgeConnectOptions, BridgeTransport } from './types.js';
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import { BridgeError } from './errors.js';
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export class FallbackBridgeTransport implements BridgeTransport {
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readonly kind = 'fallback';
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private active: BridgeTransport | null = null;
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private connectStarted = false;
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private disposed = false;
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private attemptedKinds: string[] = [];
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constructor(private readonly chain: BridgeTransport[]) {
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if (chain.length === 0) {
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throw new BridgeError('FallbackBridgeTransport requires a non-empty chain');
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}
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}
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/** Stable identifier of the picked transport, e.g. "ws" / "sse" / "long-poll". */
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get activeKind(): string | null {
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return this.active?.kind ?? null;
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}
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/** Read-only list of bridges that were attempted (in order) before success. */
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get attempts(): readonly string[] {
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return this.attemptedKinds;
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}
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async connect(opts: BridgeConnectOptions): Promise<void> {
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if (this.connectStarted) throw new BridgeError('FallbackBridgeTransport.connect already called');
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this.connectStarted = true;
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let lastErr: Error | null = null;
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for (const bridge of this.chain) {
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this.attemptedKinds.push(bridge.kind);
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try {
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await bridge.connect(opts);
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if (this.disposed) {
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// disconnect was called concurrently — clean up the just-connected
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// bridge before returning.
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await bridge.disconnect().catch(() => {});
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return;
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}
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this.active = bridge;
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return;
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} catch (err) {
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lastErr = err as Error;
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// Best-effort cleanup: the bridge may have started reconnect timers
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// even though `connect` rejected.
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try {
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await bridge.disconnect();
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} catch {
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/* ignore */
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}
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}
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}
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throw lastErr ?? new BridgeError('all bridges failed to connect');
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}
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async disconnect(): Promise<void> {
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this.disposed = true;
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if (this.active) {
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const cur = this.active;
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this.active = null;
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await cur.disconnect();
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}
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}
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}
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