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Test / test (push) Has been cancelled
V4.8.3 shipped client-side cross-channel dedup hook (`Inbox.acceptBridgeFrame`), but recipients that didn't migrate to the new wiring still observed the same envelope twice — once via WS bridge push, again ~30 s later via inbox-poll. Prism re-verified the FR after 4.8.3 and asked for a relay-side enforcement so app code doesn't have to ack-via-DELETE on every bridge frame. V4.8.4 adds an in-memory `BridgeDeliveryLog` (default 60 s grace, 8192-per-address cap) that records every successful WS / SSE / long-poll push of `(address, msgId)`. The `/v1/inbox/:addr/fetch` route filters out blobs in the log's grace window so a recipient running both a bridge and the 30 s poll cadence sees exactly one delivery. Cursor advances over the full fetched window so a poll that straddles a suppressed blob doesn't stall. The standalone server auto-wires the log between `createBridgeRoutes` and `createInboxRoutes`. Custom mounts thread the same instance through `bridgeDeliveryLog` on both factories. Tests cover WS-then-poll, SSE-then-poll, and a negative control (non-bridge-pushed blob still comes through inbox-fetch). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
@shade/transport-webrtc
V3.11 — direct peer-to-peer chunk transport for Shade transfers via
RTCDataChannel. Plugs into @shade/transfer's ITransferTransport
contract and wires automatically into @shade/sdk via
shade.configureWebRTC().
import { createShade } from '@shade/sdk';
import { nativeRtcFactory } from '@shade/transport-webrtc';
const shade = await createShade({ prekeyServer });
shade.configureWebRTC({ factory: nativeRtcFactory() });
shade.configureTransfers({ resolveBaseUrl });
await shade.upload({ to: 'bob', input: file }); // → P2P when NAT allows,
// HTTP otherwise.
See docs/webrtc.md for the full guide: NAT-traversal realities, TURN config, glare resolution, wire format, diagnostics, and end-to-end test recipes.
What's inside
WebRtcConnection— one peer connection between two Shade endpoints, driving offer/answer/ICE through Shade's own ratchet.WebRtcConnectionManager— per-peer pool with deterministic glare resolution.WebRtcSignalingChannel— JSON signaling messages multiplexed overShade.send/Shade.onMessage.WebRtcTransferTransport— implementsITransferTransportover the managed DataChannel; ack-correlated by 16-byte requestId tokens.MemoryRtcFactory— in-process WebRTC simulator for tests.nativeRtcFactory()— adapter overglobalThis.RTCPeerConnection(browsers / Deno / Cloudflare Workers).
Adapters
@shade/transport-webrtc ships only the standard-API adapter
(nativeRtcFactory). For Bun / Node, wrap your library of choice
behind the IRtcFactory interface — only createPeerConnection,
createDataChannel, and standard addEventListener are required.
Recommended adapters: