4.0.0 shipped TypeScript source as published main/types, but several
files only compiled inside the monorepo. Consumer projects (Dispatch,
etc.) running their own strict tsc against our published source hit:
- @shade/key-transparency: 4 noUnusedLocals violations
(IndexAbsenceProof, IndexInclusionProof, IndexProofWire, nodeHash)
- @shade/sdk: KT verifier callbacks returned Promise<unknown> instead
of Promise<STHWire> / Promise<{ proof: string[] }>
- @shade/sdk: thumbnail.ts globalThis cast collided with consumer's
lib.dom-supplied createImageBitmap signature
- @shade/files: cycle with @shade/sdk produced "this is not assignable
to type 'Shade'" because hoisted node_modules layouts duplicated the
Shade class. Broken by replacing `import type { Shade }` with a
local structural ShadeBridge interface.
- @shade/storage-encrypted: KeyUsage (lib.dom) used under
lib: ["ES2022"]
- @shade/transport-bridge: ReadableStreamDefaultReader<any> ↔
<Uint8Array> mismatch
- @shade/keychain / @shade/dashboard / @shade/storage-encrypted
tsconfig rootDir / include hygiene
Tooling: scripts/typecheck-all.ts runs `bunx tsc --noEmit` against
every workspace package's tsconfig and fails on any error. Wired into
publish:dry / publish:all and publish-shade.sh as a hard gate so this
class of bug cannot recur.
All 24 packages bumped to 4.0.1 in lockstep.
Migration: <ShadeFilesProvider> now requires an explicit `files` prop
(pass `shade.files`). Wire format unchanged.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
@shade/transport-webrtc
V3.11 — direct peer-to-peer chunk transport for Shade transfers via
RTCDataChannel. Plugs into @shade/transfer's ITransferTransport
contract and wires automatically into @shade/sdk via
shade.configureWebRTC().
import { createShade } from '@shade/sdk';
import { nativeRtcFactory } from '@shade/transport-webrtc';
const shade = await createShade({ prekeyServer });
shade.configureWebRTC({ factory: nativeRtcFactory() });
shade.configureTransfers({ resolveBaseUrl });
await shade.upload({ to: 'bob', input: file }); // → P2P when NAT allows,
// HTTP otherwise.
See docs/webrtc.md for the full guide: NAT-traversal realities, TURN config, glare resolution, wire format, diagnostics, and end-to-end test recipes.
What's inside
WebRtcConnection— one peer connection between two Shade endpoints, driving offer/answer/ICE through Shade's own ratchet.WebRtcConnectionManager— per-peer pool with deterministic glare resolution.WebRtcSignalingChannel— JSON signaling messages multiplexed overShade.send/Shade.onMessage.WebRtcTransferTransport— implementsITransferTransportover the managed DataChannel; ack-correlated by 16-byte requestId tokens.MemoryRtcFactory— in-process WebRTC simulator for tests.nativeRtcFactory()— adapter overglobalThis.RTCPeerConnection(browsers / Deno / Cloudflare Workers).
Adapters
@shade/transport-webrtc ships only the standard-API adapter
(nativeRtcFactory). For Bun / Node, wrap your library of choice
behind the IRtcFactory interface — only createPeerConnection,
createDataChannel, and standard addEventListener are required.
Recommended adapters: