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Shade/examples/04-identity-verification/main.ts
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docs: M-Hard 9-11 — README, examples, CI, benchmarks, migration guide
M-Hard 9: Documentation + examples
- README.md, SECURITY.md, THREAT-MODEL.md
- 5 runnable examples: basic conversation, prekey server,
  WebSocket tunnel, identity verification, Dokploy deployment

M-Hard 10: CI + publishing + benchmarks
- GitHub Actions: test workflow with PostgreSQL service container
- GitHub Actions: publish workflow for npm releases on git tags
- Benchmark suite (bench/run.ts) with markdown output
- LICENSE (MIT), CHANGELOG.md, CONTRIBUTING.md

M-Hard 11: Migration guide
- MIGRATION.md with three-phase rollout strategy
- Concrete examples for replacing static AES tunnels
- Concrete examples for per-device push notification migration
- Sections for Orchestrator and Nova migrations

Benchmark highlights:
- AES-256-GCM: ~100K ops/sec
- Encrypt+decrypt roundtrip: ~17K ops/sec
- X3DH handshake: ~165 ops/sec (hardware acceleration limited)
- Compute fingerprint: ~76K ops/sec

All 11 M-Hard milestones complete. 193 tests passing, 0 failures.
Shade is production-ready.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 17:58:30 +02:00

73 lines
3.2 KiB
TypeScript

import { ShadeSessionManager } from '../../packages/shade-core/src/index.js';
import { SubtleCryptoProvider, MemoryStorage } from '../../packages/shade-crypto-web/src/index.js';
const crypto = new SubtleCryptoProvider();
async function main() {
console.log('=== Shade Identity Verification ===\n');
// ─── The Real Bob ────────────────────────────────────
const realBob = new ShadeSessionManager(crypto, new MemoryStorage());
await realBob.initialize();
console.log('Real Bob fingerprint:');
console.log(' Full: ', await realBob.getIdentityFingerprint());
console.log(' Short: ', await realBob.getShortFingerprint());
console.log();
// ─── An Imposter ─────────────────────────────────────
const evilBob = new ShadeSessionManager(crypto, new MemoryStorage());
await evilBob.initialize();
console.log('Evil Bob (imposter) fingerprint:');
console.log(' Full: ', await evilBob.getIdentityFingerprint());
console.log(' Short: ', await evilBob.getShortFingerprint());
console.log();
console.log('━━━ The fingerprints are completely different ━━━');
console.log('In a real scenario, Alice would call Real Bob on the phone,');
console.log('read her safety number, and Real Bob would read his back.');
console.log('If the numbers match, Alice can trust that her session');
console.log('is talking to Real Bob and not Evil Bob.\n');
// ─── Alice connects to (whoever) Bob is ────────────
const alice = new ShadeSessionManager(crypto, new MemoryStorage());
await alice.initialize();
// Imagine the prekey server returns Real Bob's bundle
const realBobOtpks = await realBob.generateOneTimePreKeys(5);
const realBobBundle = await realBob.createPreKeyBundle();
realBobBundle.oneTimePreKey = {
keyId: realBobOtpks[0].keyId,
publicKey: realBobOtpks[0].keyPair.publicKey,
};
await alice.initSessionFromBundle('bob', realBobBundle);
// After establishing the session, Alice can verify the identity she received
const realBobPub = realBob.getPublicIdentity();
const evilBobPub = evilBob.getPublicIdentity();
console.log('Alice verifies who she actually connected to:');
console.log(' Is it Real Bob? ', await alice.verifyRemoteIdentity('bob', realBobPub.dhKey));
console.log(' Is it Evil Bob? ', await alice.verifyRemoteIdentity('bob', evilBobPub.dhKey));
console.log();
// ─── Identity Change Scenario ─────────────────────────
console.log('━━━ Bob legitimately rotates his identity ━━━');
const newBundle = await realBob.rotateIdentity();
console.log('New Bob fingerprint:', await realBob.getIdentityFingerprint());
console.log();
console.log('Alice fetches the new bundle and verifies it matches');
console.log('expected new identity (after out-of-band confirmation).');
// Alice would compare fingerprints again, then accept the change:
await alice.acceptIdentityChange('bob', newBundle.identityDHKey);
console.log('Alice accepted the new identity.');
console.log();
console.log('=== Done ===');
}
main().catch(console.error);