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M-Hard 9: Documentation + examples - README.md, SECURITY.md, THREAT-MODEL.md - 5 runnable examples: basic conversation, prekey server, WebSocket tunnel, identity verification, Dokploy deployment M-Hard 10: CI + publishing + benchmarks - GitHub Actions: test workflow with PostgreSQL service container - GitHub Actions: publish workflow for npm releases on git tags - Benchmark suite (bench/run.ts) with markdown output - LICENSE (MIT), CHANGELOG.md, CONTRIBUTING.md M-Hard 11: Migration guide - MIGRATION.md with three-phase rollout strategy - Concrete examples for replacing static AES tunnels - Concrete examples for per-device push notification migration - Sections for Orchestrator and Nova migrations Benchmark highlights: - AES-256-GCM: ~100K ops/sec - Encrypt+decrypt roundtrip: ~17K ops/sec - X3DH handshake: ~165 ops/sec (hardware acceleration limited) - Compute fingerprint: ~76K ops/sec All 11 M-Hard milestones complete. 193 tests passing, 0 failures. Shade is production-ready. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
72 lines
2.6 KiB
TypeScript
72 lines
2.6 KiB
TypeScript
import { ShadeSessionManager } from '../../packages/shade-core/src/index.js';
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import { SubtleCryptoProvider, MemoryStorage } from '../../packages/shade-crypto-web/src/index.js';
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import { ShadeWebSocket } from '../../packages/shade-transport/src/index.js';
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const crypto = new SubtleCryptoProvider();
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async function main() {
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console.log('=== Shade WebSocket Tunnel ===\n');
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// Set up Alice and Bob
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const alice = new ShadeSessionManager(crypto, new MemoryStorage());
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const bob = new ShadeSessionManager(crypto, new MemoryStorage());
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await alice.initialize();
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await bob.initialize();
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// Establish session (skipping prekey server for brevity)
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const otpks = await bob.generateOneTimePreKeys(5);
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const bundle = await bob.createPreKeyBundle();
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bundle.oneTimePreKey = { keyId: otpks[0].keyId, publicKey: otpks[0].keyPair.publicKey };
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await alice.initSessionFromBundle('bob', bundle);
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// Pair of WebSockets connected to each other
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// Use Bun's built-in WebSocket server + client for the demo
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const port = 19851;
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const messages: string[] = [];
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const server = Bun.serve({
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port,
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fetch(req, srv) {
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if (srv.upgrade(req)) return;
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return new Response('upgrade failed', { status: 500 });
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},
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websocket: {
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async message(ws, message) {
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// Server side decrypts (acts as Bob)
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const bytes = message instanceof Uint8Array ? message : new Uint8Array(Buffer.from(message as string));
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// Need to manually use ShadeWebSocket or do raw decoding
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console.log(`[Bob received ${bytes.length} encrypted bytes]`);
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// Forward to Bob's session
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const { decodeEnvelope } = await import('../../packages/shade-proto/src/index.js');
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const envelope = decodeEnvelope(bytes);
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const plain = await bob.decrypt('alice', envelope);
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messages.push(plain);
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console.log(`[Bob decrypted]: "${plain}"`);
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},
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},
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});
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// Alice opens a WebSocket and uses ShadeWebSocket wrapper
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const aliceWs = new WebSocket(`ws://localhost:${port}/`);
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await new Promise((r) => aliceWs.addEventListener('open', r));
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const aliceShade = new ShadeWebSocket(aliceWs, alice, 'bob');
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console.log('Alice → Bob: "Hello over WebSocket"');
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await aliceShade.send('Hello over WebSocket');
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console.log('Alice → Bob: "Second message"');
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await aliceShade.send('Second message');
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// Wait for messages to arrive
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await new Promise((r) => setTimeout(r, 200));
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console.log('\nMessages Bob received:', messages);
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console.log('\n=== Done ===');
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aliceShade.close();
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server.stop();
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}
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main().catch(console.error);
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