# @shade/transport-webrtc V3.11 — direct peer-to-peer chunk transport for Shade transfers via `RTCDataChannel`. Plugs into `@shade/transfer`'s `ITransferTransport` contract and wires automatically into `@shade/sdk` via `shade.configureWebRTC()`. ```ts import { createShade } from '@shade/sdk'; import { nativeRtcFactory } from '@shade/transport-webrtc'; const shade = await createShade({ prekeyServer }); shade.configureWebRTC({ factory: nativeRtcFactory() }); shade.configureTransfers({ resolveBaseUrl }); await shade.upload({ to: 'bob', input: file }); // → P2P when NAT allows, // HTTP otherwise. ``` See [docs/webrtc.md](../../docs/webrtc.md) for the full guide: NAT-traversal realities, TURN config, glare resolution, wire format, diagnostics, and end-to-end test recipes. ## What's inside - `WebRtcConnection` — one peer connection between two Shade endpoints, driving offer/answer/ICE through Shade's own ratchet. - `WebRtcConnectionManager` — per-peer pool with deterministic glare resolution. - `WebRtcSignalingChannel` — JSON signaling messages multiplexed over `Shade.send` / `Shade.onMessage`. - `WebRtcTransferTransport` — implements `ITransferTransport` over the managed DataChannel; ack-correlated by 16-byte requestId tokens. - `MemoryRtcFactory` — in-process WebRTC simulator for tests. - `nativeRtcFactory()` — adapter over `globalThis.RTCPeerConnection` (browsers / Deno / Cloudflare Workers). ## Adapters `@shade/transport-webrtc` ships only the standard-API adapter (`nativeRtcFactory`). For Bun / Node, wrap your library of choice behind the `IRtcFactory` interface — only `createPeerConnection`, `createDataChannel`, and standard `addEventListener` are required. Recommended adapters: - [`node-datachannel`](https://github.com/murat-dogan/node-datachannel) - [`@roamhq/wrtc`](https://www.npmjs.com/package/@roamhq/wrtc)