release(v4.0.0): Shade GA — V3.x consolidation + audit prep
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V3.1 → V3.12 consolidated and tagged for the first GA release. Wire
format unchanged from 0.4.x — 4.0 peers interoperate with 0.4.x peers
byte-for-byte. The version bump is semantic: audit-cycle complete,
opt-in surface fully exposed, threat model refreshed for every new
surface.

Highlights:
- All 24 @shade/* packages bumped to 4.0.0 in lockstep.
- CHANGELOG 4.0.0 section is the canonical manifest of what landed.
- THREAT-MODEL extended (§10 fingerprint gates, §11 WebRTC P2P, §12
  Web-Worker boundary) + residual-risks table refreshed.
- OpenAPI now covers all 27 routes: prekey, transfer, KT, inbox,
  bridge, observer, /metrics, /healthz, /ready.
- MIGRATION 0.3.x → 4.0 documented + smoke-tested against
  shade migrate-storage on a real SQLite DB.
- docs/audit/REVIEW-BUNDLE.md + SCOPE.md ready for external reviewer.
- scripts/soak.ts harness for the GA-stable 2-week soak window.
- All V*.md plans archived under docs/archive/ with Status: Done.
- Voice/Video carved out into V5.0; 4.0 audit focuses on the frozen
  non-realtime stack.

Tests: TS 1000/1000 + Kotlin 11/11 cross-platform vectors green.
Docker: gt.zyon.no/stian/shade-prekey:4.0.0 builds and reports
  version 4.0.0 on /health.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-03 18:35:35 +02:00
parent 8b055912b7
commit e6fdf31b49
298 changed files with 37909 additions and 256 deletions

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/**
* FallbackBridgeTransport — composes a chain of bridges in priority order.
*
* On `connect`, tries each bridge in turn. The first one that completes
* `connect` without throwing wins; later bridges are dropped on the floor.
* If every bridge throws, the composed call re-throws the last error so the
* caller sees a real failure rather than silent degradation.
*
* Fallback is sticky: once a transport is selected, it stays selected for
* the lifetime of the instance. To re-evaluate the chain (e.g. after a
* proxy goes down), instantiate a new `FallbackBridgeTransport`.
*/
import type { BridgeConnectOptions, BridgeTransport } from './types.js';
import { BridgeError } from './errors.js';
export class FallbackBridgeTransport implements BridgeTransport {
readonly kind = 'fallback';
private active: BridgeTransport | null = null;
private connectStarted = false;
private disposed = false;
private attemptedKinds: string[] = [];
constructor(private readonly chain: BridgeTransport[]) {
if (chain.length === 0) {
throw new BridgeError('FallbackBridgeTransport requires a non-empty chain');
}
}
/** Stable identifier of the picked transport, e.g. "ws" / "sse" / "long-poll". */
get activeKind(): string | null {
return this.active?.kind ?? null;
}
/** Read-only list of bridges that were attempted (in order) before success. */
get attempts(): readonly string[] {
return this.attemptedKinds;
}
async connect(opts: BridgeConnectOptions): Promise<void> {
if (this.connectStarted) throw new BridgeError('FallbackBridgeTransport.connect already called');
this.connectStarted = true;
let lastErr: Error | null = null;
for (const bridge of this.chain) {
this.attemptedKinds.push(bridge.kind);
try {
await bridge.connect(opts);
if (this.disposed) {
// disconnect was called concurrently — clean up the just-connected
// bridge before returning.
await bridge.disconnect().catch(() => {});
return;
}
this.active = bridge;
return;
} catch (err) {
lastErr = err as Error;
// Best-effort cleanup: the bridge may have started reconnect timers
// even though `connect` rejected.
try {
await bridge.disconnect();
} catch {
/* ignore */
}
}
}
throw lastErr ?? new BridgeError('all bridges failed to connect');
}
async disconnect(): Promise<void> {
this.disposed = true;
if (this.active) {
const cur = this.active;
this.active = null;
await cur.disconnect();
}
}
}