release(v4.8.2): per-from receive serialization + per-connection bridge dedup
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Two interlocking robustness fixes for the duplicate-fan-out / first-contact
class of failures Prism reported.
1. `Shade.receive(from, env)` now queues its `manager.decrypt` step
per `from` so concurrent dispatches can't race the SessionManager
ratchet or the StorageProvider (sqlite "database is locked", IDB
transaction conflicts). User message handlers run *outside* the
queue so streams + file-RPC's nested `shade.receive` calls don't
self-deadlock.
2. Bridge WS + SSE handlers now run a per-connection bounded msgId
LRU as defense-in-depth against any flushTo re-entry (event-storm,
future refactor). Pending-flush chains are wrapped in `.catch(() =>
{})` so a transient `ws.send` rejection no longer poisons the
connection's flush loop.
Tests: storming `inbox.blob_stored` 10× per PUT yields exactly one WS/
SSE frame; 8 concurrent `bob.receive('alice', envelope)` calls keep
the ratchet intact and never surface "database is locked".
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -1,6 +1,6 @@
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{
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"name": "@shade/server",
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"version": "4.8.1",
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"version": "4.8.2",
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"type": "module",
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"main": "src/index.ts",
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"types": "src/index.ts",
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