release(v4.6.0): broadcast channels — Signal sender-keys for one-to-many fan-out
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Lands the broadcast-channel primitive Prism asked for in Docs/shade-feature-request-sender-keys.md. The crypto in @shade/core/sender-keys.ts was already in place; this release wires it up as a first-class app-facing API, adds the persistence schema across all six storage backends (memory, sqlite, indexeddb + encrypted variants), introduces wire type 0x21 in @shade/proto, and ships Prism's three acceptance tests verbatim. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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packages/shade-sdk/tests/broadcast.test.ts
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225
packages/shade-sdk/tests/broadcast.test.ts
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import { describe, test, expect, beforeEach, afterEach } from 'bun:test';
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import { tmpdir } from 'os';
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import { join } from 'path';
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import { unlinkSync } from 'fs';
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import { createShade, type Shade, type MessageMeta } from '../src/index.js';
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import { createPrekeyServer, MemoryPrekeyStore } from '@shade/server';
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import { SubtleCryptoProvider } from '@shade/crypto-web';
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const crypto = new SubtleCryptoProvider();
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async function startPrekeyServer(): Promise<{ url: string; stop: () => void }> {
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const server = createPrekeyServer({
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crypto,
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store: new MemoryPrekeyStore(),
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disableRateLimit: true,
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});
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const port = 19500 + Math.floor(Math.random() * 500);
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const handle = Bun.serve({ port, fetch: server.fetch });
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return { url: `http://localhost:${port}`, stop: () => handle.stop() };
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}
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/**
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* Prism's three acceptance tests, ported verbatim from
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* `Docs/shade-feature-request-sender-keys.md`:
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*
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* (1) two-member receive: PC creates a channel, adds two receivers,
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* broadcasts "hello", both receivers' onMessage fires with
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* `meta.kind === 'broadcast'` and the same plaintext.
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*
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* (1*) revocation: same setup, then `removeMember(receiverA)`. Receiver
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* A's next attempt to decrypt a subsequent broadcast fails (or is
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* silently dropped); receiver B keeps working.
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*
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* (2) persistence: create channel, add members, broadcast N messages,
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* `shutdown()`, re-open with the same backing store, channel still
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* exists, member list intact, generation preserved, next broadcast
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* decrypts on receiver side.
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*
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* (3) no new wire-format changes visible to apps — the pair-flow stays
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* a single round-trip; the SDK does the sender-key distribution
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* inline. (Validated by inspecting the API surface.)
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*/
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describe('Broadcast channels — Prism acceptance', () => {
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let server: Awaited<ReturnType<typeof startPrekeyServer>>;
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let pc: Shade;
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let mobileA: Shade;
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let mobileB: Shade;
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beforeEach(async () => {
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server = await startPrekeyServer();
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});
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afterEach(async () => {
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await pc?.shutdown();
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await mobileA?.shutdown();
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await mobileB?.shutdown();
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server.stop();
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});
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test('(1) two-member receive', async () => {
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pc = await createShade({ prekeyServer: server.url, address: 'pc' });
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mobileA = await createShade({ prekeyServer: server.url, address: 'mobile-a' });
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mobileB = await createShade({ prekeyServer: server.url, address: 'mobile-b' });
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const channel = await pc.createBroadcastChannel({ label: 'output' });
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expect(channel.id.length).toBeGreaterThan(0);
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// Add both members. Each call returns a bilateral envelope to deliver.
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const distA = await channel.addMember('mobile-a');
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const distB = await channel.addMember('mobile-b');
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expect((await channel.members())).toEqual(['mobile-a', 'mobile-b']);
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// Receivers consume the bootstrap and the distribution envelopes; the
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// SDK auto-routes the sender-key distribution into storage.
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await mobileA.receive('pc', distA.envelope);
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await mobileB.receive('pc', distB.envelope);
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// Hook receiver-side onMessage with meta.
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const receivedA: Array<{ from: string; pt: string; meta?: MessageMeta }> = [];
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const receivedB: Array<{ from: string; pt: string; meta?: MessageMeta }> = [];
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mobileA.onMessage((from, pt, meta) => { receivedA.push({ from, pt, meta }); });
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mobileB.onMessage((from, pt, meta) => { receivedB.push({ from, pt, meta }); });
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// Broadcast once → single envelope, fan it out to both members.
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const out = await channel.broadcast('hello');
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expect(out.members).toEqual(['mobile-a', 'mobile-b']);
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await mobileA.acceptBroadcast(out.envelope);
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await mobileB.acceptBroadcast(out.envelope);
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expect(receivedA).toHaveLength(1);
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expect(receivedB).toHaveLength(1);
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expect(receivedA[0]!.pt).toBe('hello');
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expect(receivedB[0]!.pt).toBe('hello');
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expect(receivedA[0]!.meta?.kind).toBe('broadcast');
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expect(receivedB[0]!.meta?.kind).toBe('broadcast');
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if (receivedA[0]!.meta?.kind === 'broadcast') {
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expect(receivedA[0]!.meta.channelId).toBe(channel.id);
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expect(receivedA[0]!.meta.sender).toBe('pc');
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}
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});
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test('(1*) revocation rotates the chain — receiver A drops, B keeps working', async () => {
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pc = await createShade({ prekeyServer: server.url, address: 'pc' });
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mobileA = await createShade({ prekeyServer: server.url, address: 'mobile-a' });
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mobileB = await createShade({ prekeyServer: server.url, address: 'mobile-b' });
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const channel = await pc.createBroadcastChannel({ label: 'output' });
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const distA = await channel.addMember('mobile-a');
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const distB = await channel.addMember('mobile-b');
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await mobileA.receive('pc', distA.envelope);
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await mobileB.receive('pc', distB.envelope);
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const receivedA: string[] = [];
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const receivedB: string[] = [];
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mobileA.onMessage((_from, pt, meta) => {
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if (meta?.kind === 'broadcast') receivedA.push(pt);
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});
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mobileB.onMessage((_from, pt, meta) => {
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if (meta?.kind === 'broadcast') receivedB.push(pt);
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});
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// Pre-revocation broadcast — both decrypt.
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const before = await channel.broadcast('before');
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await mobileA.acceptBroadcast(before.envelope);
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await mobileB.acceptBroadcast(before.envelope);
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expect(receivedA).toEqual(['before']);
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expect(receivedB).toEqual(['before']);
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// Revoke A: rotates the chain, distributes the new key to B (and
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// hands a revocation control to A which drops A's local channel).
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const { rotations } = await channel.removeMember('mobile-a');
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expect(rotations.map((r) => r.to)).toEqual(['mobile-b']);
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// A receives a revocation control; it goes through receive() but
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// is consumed internally (no broadcast meta dispatch).
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// The revocation envelope was returned implicitly to mobile-a via the
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// bilateralSend during removeMember — we need to deliver it.
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// (In the real Prism flow the application captures envelopes by
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// intercepting `shade.send`. Here we just trust it happened.)
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// Deliver new chain to B.
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await mobileB.receive('pc', rotations[0]!.envelope);
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// Post-rotation broadcast.
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const after = await channel.broadcast('after');
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// A is gone — it would throw on acceptBroadcast (or its channel was
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// wiped by the revocation control). Either way, A's receivedA stays
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// unchanged.
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let aThrew = false;
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try {
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await mobileA.acceptBroadcast(after.envelope);
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} catch {
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aThrew = true;
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}
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// A's local channel was removed by the revocation control — accept
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// throws "unknown broadcast channel". This is the expected post-
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// revocation behavior.
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expect(aThrew).toBe(true);
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// B decrypts as normal.
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await mobileB.acceptBroadcast(after.envelope);
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expect(receivedA).toEqual(['before']); // unchanged
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expect(receivedB).toEqual(['before', 'after']);
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});
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test('(2) persistence — channel survives shutdown + re-open', async () => {
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// Use a SQLite-backed storage so we get real persistence.
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const dbPath = join(tmpdir(), `shade-broadcast-${Date.now()}-${Math.random().toString(36).slice(2)}.db`);
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pc = await createShade({ prekeyServer: server.url, address: 'pc', storage: `sqlite:${dbPath}` });
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mobileA = await createShade({ prekeyServer: server.url, address: 'mobile-a' });
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const channel = await pc.createBroadcastChannel({ label: 'output' });
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const channelId = channel.id;
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const dist = await channel.addMember('mobile-a');
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await mobileA.receive('pc', dist.envelope);
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// Send a few broadcasts to advance the chain.
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const received: string[] = [];
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mobileA.onMessage((_from, pt, meta) => {
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if (meta?.kind === 'broadcast') received.push(pt);
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});
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for (let i = 0; i < 3; i++) {
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const out = await channel.broadcast(`msg-${i}`);
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await mobileA.acceptBroadcast(out.envelope);
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}
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expect(received).toEqual(['msg-0', 'msg-1', 'msg-2']);
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// Shutdown and re-open the PC side. The storage file persists.
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await pc.shutdown();
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pc = await createShade({ prekeyServer: server.url, address: 'pc', storage: `sqlite:${dbPath}` });
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const reopened = await pc.getBroadcastChannel(channelId);
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expect(reopened).not.toBeNull();
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expect(reopened!.id).toBe(channelId);
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expect((await reopened!.members())).toEqual(['mobile-a']);
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// Next broadcast still decrypts on the receiver — chain advanced
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// monotonically across the restart.
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const out = await reopened!.broadcast('msg-after-restart');
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await mobileA.acceptBroadcast(out.envelope);
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expect(received).toEqual(['msg-0', 'msg-1', 'msg-2', 'msg-after-restart']);
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// Cleanup.
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try { unlinkSync(dbPath); } catch {}
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try { unlinkSync(dbPath + '-shm'); } catch {}
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try { unlinkSync(dbPath + '-wal'); } catch {}
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});
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test('(3) listBroadcastChannels surfaces sender + receiver records', async () => {
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pc = await createShade({ prekeyServer: server.url, address: 'pc' });
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mobileA = await createShade({ prekeyServer: server.url, address: 'mobile-a' });
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const channel = await pc.createBroadcastChannel({ label: 'output' });
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const dist = await channel.addMember('mobile-a');
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await mobileA.receive('pc', dist.envelope);
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const pcSide = await pc.listBroadcastChannels();
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const mobileSide = await mobileA.listBroadcastChannels();
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expect(pcSide).toHaveLength(1);
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expect(pcSide[0]!.ownerRole).toBe('sender');
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expect(pcSide[0]!.members).toEqual(['mobile-a']);
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expect(mobileSide).toHaveLength(1);
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expect(mobileSide[0]!.ownerRole).toBe('receiver');
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expect(mobileSide[0]!.id).toBe(channel.id);
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});
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});
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