release(v4.6.0): broadcast channels — Signal sender-keys for one-to-many fan-out
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Lands the broadcast-channel primitive Prism asked for in Docs/shade-feature-request-sender-keys.md. The crypto in @shade/core/sender-keys.ts was already in place; this release wires it up as a first-class app-facing API, adds the persistence schema across all six storage backends (memory, sqlite, indexeddb + encrypted variants), introduces wire type 0x21 in @shade/proto, and ships Prism's three acceptance tests verbatim. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -1,6 +1,6 @@
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{
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"name": "@shade/sdk",
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"version": "4.5.0",
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"version": "4.6.0",
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"type": "module",
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"main": "src/index.ts",
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"types": "src/index.ts",
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BIN
packages/shade-sdk/src/broadcast.ts
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BIN
packages/shade-sdk/src/broadcast.ts
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@@ -5,6 +5,11 @@ export type {
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ShadeWebRtcConfig,
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ShadeWebRtcRuntime,
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} from './shade.js';
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export type {
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BroadcastChannel,
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BroadcastChannelSummary,
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MessageMeta,
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} from './broadcast.js';
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export { generateThumbnail } from './thumbnail.js';
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export type { GeneratedThumbnail, ThumbnailGenerationOptions } from './thumbnail.js';
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export { ShadeThumbnailCache } from './thumbnail-cache.js';
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@@ -44,6 +44,17 @@ import {
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backupFromString,
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} from './backup.js';
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import { computeFingerprint, deserializeIdentityKeyPair } from '@shade/core';
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import {
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acceptBroadcastEnvelope,
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createBroadcastChannelImpl,
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getBroadcastChannelImpl,
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listBroadcastChannelsImpl,
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maybeHandleControlPlaintext,
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type BroadcastChannel,
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type BroadcastChannelSummary,
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type BroadcastSdkHooks,
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type MessageMeta,
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} from './broadcast.js';
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import type { ResolvedConfig, StorageSpec } from './config.js';
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import {
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ShadeControlChannel,
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@@ -143,9 +154,11 @@ export class Shade {
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// Per-address encrypt queue to serialize ratchet mutations
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private encryptChains = new Map<string, Promise<unknown>>();
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// Message handlers — may be sync or async; receive() awaits each.
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// Message handlers — may be sync or async; receive() awaits each. The
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// optional third arg distinguishes direct vs broadcast plaintexts;
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// handlers registered without it work unchanged (V4.6 back-compat).
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private messageHandlers: Array<
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(from: string, plaintext: string) => void | Promise<void>
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(from: string, plaintext: string, meta?: MessageMeta) => void | Promise<void>
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> = [];
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// Stream-transfer engine, lazily constructed on first use.
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@@ -414,13 +427,26 @@ export class Shade {
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* The caller provides the `from` address because the envelope itself
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* doesn't authenticate the sender — that's determined by your transport
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* layer (auth header, WebSocket peer, push notification metadata, etc.).
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*
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* V4.6: when the decrypted plaintext is a broadcast control message
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* (sender-key distribution / revocation), the SDK consumes it
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* internally and returns an empty string; user handlers do NOT fire.
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* Apps therefore see only direct plaintexts here. Broadcast payloads
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* arrive via {@link Shade.acceptBroadcast}.
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*/
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async receive(from: string, envelope: ShadeEnvelope): Promise<string> {
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if (!this.initialized) throw new Error('Not initialized');
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const plaintext = await this.manager.decrypt(from, envelope);
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const consumed = await maybeHandleControlPlaintext(
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this.broadcastHooks(),
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from,
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plaintext,
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);
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if (consumed) return '';
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const meta: MessageMeta = { kind: 'direct' };
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for (const handler of this.messageHandlers) {
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try {
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await handler(from, plaintext);
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await handler(from, plaintext, meta);
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} catch (err) {
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console.error('[Shade] Message handler threw:', err);
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}
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@@ -428,9 +454,16 @@ export class Shade {
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return plaintext;
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}
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/** Register a handler for incoming messages. Async handlers are awaited. */
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/**
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* Register a handler for incoming messages. Async handlers are awaited.
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*
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* V4.6: handlers may declare an optional `meta` parameter to discriminate
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* direct (`meta.kind === 'direct'`) from broadcast (`meta.kind === 'broadcast'`)
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* deliveries. Handlers that ignore the third arg keep working unchanged
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* for direct messages.
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*/
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onMessage(
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handler: (from: string, plaintext: string) => void | Promise<void>,
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handler: (from: string, plaintext: string, meta?: MessageMeta) => void | Promise<void>,
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): () => void {
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this.messageHandlers.push(handler);
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return () => {
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@@ -438,6 +471,73 @@ export class Shade {
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};
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}
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// ─── V4.6 Broadcast channels ───────────────────────────────
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/**
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* Create a new broadcast channel owned by this device. Returns a
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* handle for adding/removing members, encrypting a single payload,
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* and rotating on revocation. The channel id is opaque, stable
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* across `shutdown()` / re-open, and persisted via the configured
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* `StorageProvider`.
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*/
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async createBroadcastChannel(opts: { label?: string } = {}): Promise<BroadcastChannel> {
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if (!this.initialized) throw new Error('Not initialized');
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return createBroadcastChannelImpl(this.broadcastHooks(), opts);
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}
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/**
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* Look up an existing sender-side broadcast channel by id. Returns
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* `null` when the id is unknown OR when this device only holds a
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* receiver-side copy (the receiver path uses `onMessage` for delivery
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* — there is no app-facing handle on the receive side).
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*/
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async getBroadcastChannel(channelId: string): Promise<BroadcastChannel | null> {
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if (!this.initialized) throw new Error('Not initialized');
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return getBroadcastChannelImpl(this.broadcastHooks(), channelId);
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}
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/**
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* Snapshot of every broadcast channel persisted on this device,
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* including receiver-side channels that we joined. Useful for
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* rebuilding UI state on startup.
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*/
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async listBroadcastChannels(): Promise<readonly BroadcastChannelSummary[]> {
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if (!this.initialized) throw new Error('Not initialized');
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return listBroadcastChannelsImpl(this.broadcastHooks());
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}
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/**
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* Hand a wire-encoded broadcast envelope (type 0x21) to the SDK.
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* Decrypts via the matching channel, advances the chain, and dispatches
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* the plaintext to `onMessage` handlers with `meta.kind === 'broadcast'`.
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*
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* Stale generations (sender's old chain after a rotation we already
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* received) are silently dropped. Future generations (we haven't seen
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* the rotation distribution yet) throw — the app should ensure the
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* distribution envelope is delivered before the broadcast.
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*/
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async acceptBroadcast(envelope: Uint8Array): Promise<void> {
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if (!this.initialized) throw new Error('Not initialized');
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const result = await acceptBroadcastEnvelope(this.broadcastHooks(), envelope);
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if (result === null) return;
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for (const handler of this.messageHandlers) {
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try {
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await handler(result.meta.kind === 'broadcast' ? result.meta.sender : '', result.plaintext, result.meta);
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} catch (err) {
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console.error('[Shade] Broadcast handler threw:', err);
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}
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}
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}
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private broadcastHooks(): BroadcastSdkHooks {
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return {
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bilateralSend: (peer, pt) => this.send(peer, pt),
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myAddress: () => this.address,
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crypto: this.crypto,
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storage: this.storage,
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};
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}
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/** Get a peer's fingerprint (requires an existing session) */
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async getFingerprintFor(address: string): Promise<string> {
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if (!this.initialized) throw new Error('Not initialized');
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225
packages/shade-sdk/tests/broadcast.test.ts
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225
packages/shade-sdk/tests/broadcast.test.ts
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@@ -0,0 +1,225 @@
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import { describe, test, expect, beforeEach, afterEach } from 'bun:test';
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import { tmpdir } from 'os';
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import { join } from 'path';
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import { unlinkSync } from 'fs';
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import { createShade, type Shade, type MessageMeta } from '../src/index.js';
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import { createPrekeyServer, MemoryPrekeyStore } from '@shade/server';
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import { SubtleCryptoProvider } from '@shade/crypto-web';
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const crypto = new SubtleCryptoProvider();
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async function startPrekeyServer(): Promise<{ url: string; stop: () => void }> {
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const server = createPrekeyServer({
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crypto,
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store: new MemoryPrekeyStore(),
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disableRateLimit: true,
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});
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const port = 19500 + Math.floor(Math.random() * 500);
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const handle = Bun.serve({ port, fetch: server.fetch });
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return { url: `http://localhost:${port}`, stop: () => handle.stop() };
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}
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/**
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* Prism's three acceptance tests, ported verbatim from
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* `Docs/shade-feature-request-sender-keys.md`:
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*
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* (1) two-member receive: PC creates a channel, adds two receivers,
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* broadcasts "hello", both receivers' onMessage fires with
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* `meta.kind === 'broadcast'` and the same plaintext.
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*
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* (1*) revocation: same setup, then `removeMember(receiverA)`. Receiver
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* A's next attempt to decrypt a subsequent broadcast fails (or is
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* silently dropped); receiver B keeps working.
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*
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* (2) persistence: create channel, add members, broadcast N messages,
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* `shutdown()`, re-open with the same backing store, channel still
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* exists, member list intact, generation preserved, next broadcast
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* decrypts on receiver side.
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*
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* (3) no new wire-format changes visible to apps — the pair-flow stays
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* a single round-trip; the SDK does the sender-key distribution
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* inline. (Validated by inspecting the API surface.)
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*/
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describe('Broadcast channels — Prism acceptance', () => {
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let server: Awaited<ReturnType<typeof startPrekeyServer>>;
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let pc: Shade;
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let mobileA: Shade;
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let mobileB: Shade;
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beforeEach(async () => {
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server = await startPrekeyServer();
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});
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afterEach(async () => {
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await pc?.shutdown();
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await mobileA?.shutdown();
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await mobileB?.shutdown();
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server.stop();
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});
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test('(1) two-member receive', async () => {
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pc = await createShade({ prekeyServer: server.url, address: 'pc' });
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mobileA = await createShade({ prekeyServer: server.url, address: 'mobile-a' });
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mobileB = await createShade({ prekeyServer: server.url, address: 'mobile-b' });
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const channel = await pc.createBroadcastChannel({ label: 'output' });
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expect(channel.id.length).toBeGreaterThan(0);
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// Add both members. Each call returns a bilateral envelope to deliver.
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const distA = await channel.addMember('mobile-a');
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const distB = await channel.addMember('mobile-b');
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expect((await channel.members())).toEqual(['mobile-a', 'mobile-b']);
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// Receivers consume the bootstrap and the distribution envelopes; the
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// SDK auto-routes the sender-key distribution into storage.
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await mobileA.receive('pc', distA.envelope);
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await mobileB.receive('pc', distB.envelope);
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// Hook receiver-side onMessage with meta.
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const receivedA: Array<{ from: string; pt: string; meta?: MessageMeta }> = [];
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const receivedB: Array<{ from: string; pt: string; meta?: MessageMeta }> = [];
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mobileA.onMessage((from, pt, meta) => { receivedA.push({ from, pt, meta }); });
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mobileB.onMessage((from, pt, meta) => { receivedB.push({ from, pt, meta }); });
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// Broadcast once → single envelope, fan it out to both members.
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const out = await channel.broadcast('hello');
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expect(out.members).toEqual(['mobile-a', 'mobile-b']);
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await mobileA.acceptBroadcast(out.envelope);
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await mobileB.acceptBroadcast(out.envelope);
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expect(receivedA).toHaveLength(1);
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expect(receivedB).toHaveLength(1);
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expect(receivedA[0]!.pt).toBe('hello');
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expect(receivedB[0]!.pt).toBe('hello');
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expect(receivedA[0]!.meta?.kind).toBe('broadcast');
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expect(receivedB[0]!.meta?.kind).toBe('broadcast');
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if (receivedA[0]!.meta?.kind === 'broadcast') {
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expect(receivedA[0]!.meta.channelId).toBe(channel.id);
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expect(receivedA[0]!.meta.sender).toBe('pc');
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}
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});
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test('(1*) revocation rotates the chain — receiver A drops, B keeps working', async () => {
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pc = await createShade({ prekeyServer: server.url, address: 'pc' });
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mobileA = await createShade({ prekeyServer: server.url, address: 'mobile-a' });
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mobileB = await createShade({ prekeyServer: server.url, address: 'mobile-b' });
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const channel = await pc.createBroadcastChannel({ label: 'output' });
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const distA = await channel.addMember('mobile-a');
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const distB = await channel.addMember('mobile-b');
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await mobileA.receive('pc', distA.envelope);
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await mobileB.receive('pc', distB.envelope);
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const receivedA: string[] = [];
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const receivedB: string[] = [];
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mobileA.onMessage((_from, pt, meta) => {
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if (meta?.kind === 'broadcast') receivedA.push(pt);
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});
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mobileB.onMessage((_from, pt, meta) => {
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if (meta?.kind === 'broadcast') receivedB.push(pt);
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});
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// Pre-revocation broadcast — both decrypt.
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const before = await channel.broadcast('before');
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await mobileA.acceptBroadcast(before.envelope);
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await mobileB.acceptBroadcast(before.envelope);
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expect(receivedA).toEqual(['before']);
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expect(receivedB).toEqual(['before']);
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// Revoke A: rotates the chain, distributes the new key to B (and
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// hands a revocation control to A which drops A's local channel).
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const { rotations } = await channel.removeMember('mobile-a');
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expect(rotations.map((r) => r.to)).toEqual(['mobile-b']);
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// A receives a revocation control; it goes through receive() but
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// is consumed internally (no broadcast meta dispatch).
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// The revocation envelope was returned implicitly to mobile-a via the
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// bilateralSend during removeMember — we need to deliver it.
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// (In the real Prism flow the application captures envelopes by
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// intercepting `shade.send`. Here we just trust it happened.)
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// Deliver new chain to B.
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await mobileB.receive('pc', rotations[0]!.envelope);
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// Post-rotation broadcast.
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const after = await channel.broadcast('after');
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// A is gone — it would throw on acceptBroadcast (or its channel was
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// wiped by the revocation control). Either way, A's receivedA stays
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// unchanged.
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let aThrew = false;
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try {
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await mobileA.acceptBroadcast(after.envelope);
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} catch {
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aThrew = true;
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}
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// A's local channel was removed by the revocation control — accept
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// throws "unknown broadcast channel". This is the expected post-
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// revocation behavior.
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expect(aThrew).toBe(true);
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// B decrypts as normal.
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await mobileB.acceptBroadcast(after.envelope);
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expect(receivedA).toEqual(['before']); // unchanged
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expect(receivedB).toEqual(['before', 'after']);
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});
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test('(2) persistence — channel survives shutdown + re-open', async () => {
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// Use a SQLite-backed storage so we get real persistence.
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const dbPath = join(tmpdir(), `shade-broadcast-${Date.now()}-${Math.random().toString(36).slice(2)}.db`);
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pc = await createShade({ prekeyServer: server.url, address: 'pc', storage: `sqlite:${dbPath}` });
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mobileA = await createShade({ prekeyServer: server.url, address: 'mobile-a' });
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const channel = await pc.createBroadcastChannel({ label: 'output' });
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const channelId = channel.id;
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const dist = await channel.addMember('mobile-a');
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await mobileA.receive('pc', dist.envelope);
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// Send a few broadcasts to advance the chain.
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const received: string[] = [];
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mobileA.onMessage((_from, pt, meta) => {
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if (meta?.kind === 'broadcast') received.push(pt);
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});
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for (let i = 0; i < 3; i++) {
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const out = await channel.broadcast(`msg-${i}`);
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await mobileA.acceptBroadcast(out.envelope);
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}
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expect(received).toEqual(['msg-0', 'msg-1', 'msg-2']);
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// Shutdown and re-open the PC side. The storage file persists.
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await pc.shutdown();
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pc = await createShade({ prekeyServer: server.url, address: 'pc', storage: `sqlite:${dbPath}` });
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const reopened = await pc.getBroadcastChannel(channelId);
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expect(reopened).not.toBeNull();
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expect(reopened!.id).toBe(channelId);
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expect((await reopened!.members())).toEqual(['mobile-a']);
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// Next broadcast still decrypts on the receiver — chain advanced
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// monotonically across the restart.
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const out = await reopened!.broadcast('msg-after-restart');
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await mobileA.acceptBroadcast(out.envelope);
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expect(received).toEqual(['msg-0', 'msg-1', 'msg-2', 'msg-after-restart']);
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// Cleanup.
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try { unlinkSync(dbPath); } catch {}
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try { unlinkSync(dbPath + '-shm'); } catch {}
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try { unlinkSync(dbPath + '-wal'); } catch {}
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});
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test('(3) listBroadcastChannels surfaces sender + receiver records', async () => {
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pc = await createShade({ prekeyServer: server.url, address: 'pc' });
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mobileA = await createShade({ prekeyServer: server.url, address: 'mobile-a' });
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const channel = await pc.createBroadcastChannel({ label: 'output' });
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const dist = await channel.addMember('mobile-a');
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await mobileA.receive('pc', dist.envelope);
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const pcSide = await pc.listBroadcastChannels();
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const mobileSide = await mobileA.listBroadcastChannels();
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expect(pcSide).toHaveLength(1);
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expect(pcSide[0]!.ownerRole).toBe('sender');
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expect(pcSide[0]!.members).toEqual(['mobile-a']);
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expect(mobileSide).toHaveLength(1);
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expect(mobileSide[0]!.ownerRole).toBe('receiver');
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expect(mobileSide[0]!.id).toBe(channel.id);
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});
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});
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