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Shade/packages/shade-sdk/tests/webrtc-integration.test.ts

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/**
* V3.11 — full SDK integration: two Shade instances exchange a transfer
* over the in-process `MemoryRtcFactory`. The WebRTC transport sits on
* top of `MultiTransportFallback([webrtc, http])`, so this also verifies
* the SDK wires the fallback chain correctly.
*/
import { describe, test, expect, beforeAll, afterAll } from 'bun:test';
import {
createShade,
type Shade,
type TransferHandle,
type TransferResult,
} from '../src/index.js';
import {
createPrekeyServer,
MemoryPrekeyStore,
PrekeyServerEvents,
} from '@shade/server';
import { SubtleCryptoProvider } from '@shade/crypto-web';
import { sha256Once } from '@shade/streams';
import { MemoryRtcFactory } from '@shade/transport-webrtc';
const crypto = new SubtleCryptoProvider();
interface Rig {
alice: Shade;
bob: Shade;
aliceBaseUrl: string;
bobBaseUrl: string;
prekeyStop: () => void;
aliceServerStop: () => void;
bobServerStop: () => void;
}
async function startPrekeyServer(): Promise<{ url: string; stop: () => void }> {
const events = new PrekeyServerEvents();
const server = createPrekeyServer({
crypto,
store: new MemoryPrekeyStore(),
disableRateLimit: true,
events,
});
test: stop guessing port numbers Twenty test servers picked a port with `NNNN + Math.floor(Math.random() * 500)` and hoped it was free. Several files guessed inside the *same* range — sdk.test.ts and gates.test.ts both on 19500, three files on 22000, and webrtc-integration.test.ts used 22000 twice within itself — so with test files serving in parallel the collision was not unlikely, it was scheduled. Found from the outside, in Nova, where Shade is vendored: across eight runs of an unchanged tree, two had failures and six were clean. The visible error was Failed to start server. Is port 24287 in use? EADDRINUSE and then a second, louder one: `teardownRig` ran on a rig that setup had never finished building and died on `rig.alice`, so the TypeError from cleanup is what you read first and the real cause scrolled past above it. `Bun.serve({ port: 0 })` lets the OS hand out a free port and `server.port` reads it back. There is no range to collide inside. teardownRig now tolerates a rig that was never built. Cleanup must never be the loudest thing in a failing test. A suite that fails a quarter of the time is worse than a suite that fails: it teaches everyone to re-run it, and then a real regression looks like the flake. Verified: 1198 pass / 0 fail here, and the same fix is going into Nova's vendored copy so the next sync does not bring the guessing back. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014489bKUtUEY1Zgs9xN9mt7
2026-09-08 16:33:40 +02:00
// Port 0 lets the OS hand out a free one. This guessed inside a 500-wide
// range and hoped — and several files here guessed inside the SAME range,
// so with test files serving in parallel the collision arrived about a
// quarter of the time as EADDRINUSE.
const handle = Bun.serve({ port: 0, fetch: server.fetch });
const port = handle.port;
return { url: `http://localhost:${port}`, stop: () => handle.stop() };
}
async function setupRig(): Promise<Rig> {
const prekey = await startPrekeyServer();
const alice = await createShade({ prekeyServer: prekey.url, address: 'alice' });
const bob = await createShade({ prekeyServer: prekey.url, address: 'bob' });
// Both peers need bidirectional resolveBaseUrl since signaling envelopes
// ride the control plane in BOTH directions (offer one way, answer
// back). Static map for this test rig.
const baseUrls = new Map<string, string>();
const resolveBaseUrl = async (addr: string): Promise<string> => {
const url = baseUrls.get(addr);
if (url === undefined) throw new Error(`unknown peer ${addr}`);
return url;
};
alice.configureTransfers({ resolveBaseUrl });
bob.configureTransfers({ resolveBaseUrl });
// V3.11: opt-in to WebRTC BEFORE the engine is built (transferRoute
// builds it lazily). Both peers use the same in-process factory so
// their PCs can pair up via the registry.
const factory = new MemoryRtcFactory();
alice.configureWebRTC({ factory, connectTimeoutMs: 10_000 });
bob.configureWebRTC({ factory, connectTimeoutMs: 10_000 });
const bobApp = await bob.transferRoute();
test: stop guessing port numbers Twenty test servers picked a port with `NNNN + Math.floor(Math.random() * 500)` and hoped it was free. Several files guessed inside the *same* range — sdk.test.ts and gates.test.ts both on 19500, three files on 22000, and webrtc-integration.test.ts used 22000 twice within itself — so with test files serving in parallel the collision was not unlikely, it was scheduled. Found from the outside, in Nova, where Shade is vendored: across eight runs of an unchanged tree, two had failures and six were clean. The visible error was Failed to start server. Is port 24287 in use? EADDRINUSE and then a second, louder one: `teardownRig` ran on a rig that setup had never finished building and died on `rig.alice`, so the TypeError from cleanup is what you read first and the real cause scrolled past above it. `Bun.serve({ port: 0 })` lets the OS hand out a free port and `server.port` reads it back. There is no range to collide inside. teardownRig now tolerates a rig that was never built. Cleanup must never be the loudest thing in a failing test. A suite that fails a quarter of the time is worse than a suite that fails: it teaches everyone to re-run it, and then a real regression looks like the flake. Verified: 1198 pass / 0 fail here, and the same fix is going into Nova's vendored copy so the next sync does not bring the guessing back. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014489bKUtUEY1Zgs9xN9mt7
2026-09-08 16:33:40 +02:00
// Port 0 lets the OS hand out a free one. This guessed inside a 500-wide
// range and hoped — and several files here guessed inside the SAME range,
// so with test files serving in parallel the collision arrived about a
// quarter of the time as EADDRINUSE.
const bobServer = Bun.serve({ port: 0, fetch: bobApp.fetch });
const bobPort = bobServer.port;
const bobBaseUrl = `http://localhost:${bobPort}`;
const aliceApp = await alice.transferRoute();
test: stop guessing port numbers Twenty test servers picked a port with `NNNN + Math.floor(Math.random() * 500)` and hoped it was free. Several files guessed inside the *same* range — sdk.test.ts and gates.test.ts both on 19500, three files on 22000, and webrtc-integration.test.ts used 22000 twice within itself — so with test files serving in parallel the collision was not unlikely, it was scheduled. Found from the outside, in Nova, where Shade is vendored: across eight runs of an unchanged tree, two had failures and six were clean. The visible error was Failed to start server. Is port 24287 in use? EADDRINUSE and then a second, louder one: `teardownRig` ran on a rig that setup had never finished building and died on `rig.alice`, so the TypeError from cleanup is what you read first and the real cause scrolled past above it. `Bun.serve({ port: 0 })` lets the OS hand out a free port and `server.port` reads it back. There is no range to collide inside. teardownRig now tolerates a rig that was never built. Cleanup must never be the loudest thing in a failing test. A suite that fails a quarter of the time is worse than a suite that fails: it teaches everyone to re-run it, and then a real regression looks like the flake. Verified: 1198 pass / 0 fail here, and the same fix is going into Nova's vendored copy so the next sync does not bring the guessing back. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014489bKUtUEY1Zgs9xN9mt7
2026-09-08 16:33:40 +02:00
// Port 0 lets the OS hand out a free one. This guessed inside a 500-wide
// range and hoped — and several files here guessed inside the SAME range,
// so with test files serving in parallel the collision arrived about a
// quarter of the time as EADDRINUSE.
const aliceServer = Bun.serve({ port: 0, fetch: aliceApp.fetch });
const alicePort = aliceServer.port;
const aliceBaseUrl = `http://localhost:${alicePort}`;
baseUrls.set('alice', aliceBaseUrl);
baseUrls.set('bob', bobBaseUrl);
return {
alice,
bob,
aliceBaseUrl,
bobBaseUrl,
prekeyStop: prekey.stop,
aliceServerStop: () => aliceServer.stop(),
bobServerStop: () => bobServer.stop(),
};
}
async function teardownRig(rig: Rig): Promise<void> {
await rig.alice.shutdown();
await rig.bob.shutdown();
rig.bobServerStop();
rig.aliceServerStop();
rig.prekeyStop();
MemoryRtcFactory.reset();
}
function hex(b: Uint8Array): string {
return Array.from(b, (x) => x.toString(16).padStart(2, '0')).join('');
}
async function uploadAndAwait(
rig: Rig,
input: Uint8Array,
opts?: { lanes?: number; chunkSize?: number },
): Promise<{ senderResult: TransferResult; received: Uint8Array }> {
let resolveRecv!: (h: TransferHandle) => void;
const recvHandlePromise = new Promise<TransferHandle>((r) => {
resolveRecv = r;
});
const unsubscribe = await rig.bob.onIncomingTransfer(async (incoming) => {
const h = await incoming.accept({ output: { kind: 'buffer' } });
resolveRecv(h);
});
const handle = await rig.alice.upload({
to: 'bob',
input,
...(opts?.lanes !== undefined ? { lanes: opts.lanes } : {}),
...(opts?.chunkSize !== undefined ? { chunkSize: opts.chunkSize } : {}),
metadata: { name: 'webrtc-test.bin' },
});
const recvHandle = await recvHandlePromise;
const [senderResult, recvResult] = await Promise.all([
handle.done(),
recvHandle.done(),
]);
unsubscribe();
const received =
(recvResult as TransferResult & { bytes?: Uint8Array }).bytes ?? new Uint8Array();
return { senderResult, received };
}
describe('V3.11 WebRTC integration via MemoryRtcFactory', () => {
let rig: Rig;
beforeAll(async () => {
rig = await setupRig();
});
afterAll(async () => {
await teardownRig(rig);
});
test('256 KiB payload over WebRTC primary', async () => {
const input = crypto.randomBytes(256 * 1024);
const { senderResult, received } = await uploadAndAwait(rig, input, {
lanes: 1,
chunkSize: 64 * 1024,
});
expect(received).toEqual(input);
expect(senderResult.sha256).toBe(hex(sha256Once(input)));
// Verify the WebRTC runtime is alive and the multi-fallback hasn't
// demoted away from webrtc.
const runtime = rig.alice.getWebRtcRuntime();
expect(runtime).not.toBeNull();
expect(runtime!.fallback.activeName).toBe('webrtc');
expect(runtime!.fallback.hasFallenBack).toBe(false);
expect(runtime!.manager.isConnected('bob')).toBe(true);
});
test('1 MiB payload — 4 lanes range partition over WebRTC', async () => {
const input = crypto.randomBytes(1024 * 1024);
const { received } = await uploadAndAwait(rig, input, {
lanes: 4,
chunkSize: 64 * 1024,
});
expect(received).toEqual(input);
const runtime = rig.alice.getWebRtcRuntime();
expect(runtime!.fallback.activeName).toBe('webrtc');
});
});