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/**
* V3.11 acceptance criterion: TURN-relay påtvinger relay-modus.
*
* We can't do real ICE in the memory factory, but we CAN verify that the
* RTCConfiguration we pass to the underlying factory carries the
* `iceTransportPolicy: 'relay'` flag through unchanged when the
* application configures a TURN-only setup. This guarantees a real
* RTCPeerConnection adapter (browser / wrtc / node-datachannel) will
* reject all non-relay candidate pairs as the spec requires.
*/
import { afterEach, describe, expect, it } from 'bun:test';
import { MemoryShadeBridge, WebRtcSignalingChannel } from '../src/signaling.js';
import { WebRtcConnectionManager } from '../src/manager.js';
import {
DEFAULT_STUN_SERVERS,
type IDataChannel,
type IPeerConnection,
type IRtcFactory,
type ShadeIceCandidate,
type ShadeRtcConfig,
type ShadeRtcConnectionState,
type ShadeSessionDescription,
} from '../src/types.js';
import { MemoryRtcFactory } from '../src/memory-rtc.js';
afterEach(() => {
MemoryRtcFactory.reset();
});
class CapturingFactory implements IRtcFactory {
configs: ShadeRtcConfig[] = [];
constructor(private readonly inner: IRtcFactory) {}
createPeerConnection(config: ShadeRtcConfig): IPeerConnection {
this.configs.push(config);
return this.inner.createPeerConnection(config);
}
}
describe('TURN-relay configuration plumbing', () => {
it('passes iceServers + iceTransportPolicy through to the underlying RTCConfiguration', async () => {
const turnServers = [
{
urls: 'turn:turn.example.com:3478',
username: 'shade',
credential: 'secret',
},
];
const inner = new MemoryRtcFactory();
const factory = new CapturingFactory(inner);
const { a, b } = MemoryShadeBridge.linked('alice', 'bob');
const aliceSig = new WebRtcSignalingChannel(a);
const bobSig = new WebRtcSignalingChannel(b);
const alice = new WebRtcConnectionManager({
factory,
signaling: aliceSig,
config: { iceServers: turnServers, iceTransportPolicy: 'relay' },
});
const bob = new WebRtcConnectionManager({
factory,
signaling: bobSig,
config: { iceServers: turnServers, iceTransportPolicy: 'relay' },
receiver: {
async onChunk() {
return { lastSeq: 0 };
},
async onResumeQuery() {
return null;
},
},
});
await alice.getOrCreate('bob');
// Both sides created at least one PC; each call's config should carry
// the TURN-only policy verbatim.
expect(factory.configs.length).toBeGreaterThanOrEqual(2);
for (const c of factory.configs) {
expect(c.iceTransportPolicy).toBe('relay');
expect(c.iceServers).toEqual(turnServers);
}
alice.destroy();
bob.destroy();
});
it('falls back to default public STUN when no iceServers are supplied', async () => {
const inner = new MemoryRtcFactory();
const factory = new CapturingFactory(inner);
const { a, b } = MemoryShadeBridge.linked('alice', 'bob');
const alice = new WebRtcConnectionManager({
factory,
signaling: new WebRtcSignalingChannel(a),
defaultStunServers: DEFAULT_STUN_SERVERS,
});
const bob = new WebRtcConnectionManager({
factory,
signaling: new WebRtcSignalingChannel(b),
defaultStunServers: DEFAULT_STUN_SERVERS,
receiver: {
async onChunk() {
return { lastSeq: 0 };
},
async onResumeQuery() {
return null;
},
},
});
await alice.getOrCreate('bob');
for (const c of factory.configs) {
expect(c.iceServers).toEqual(DEFAULT_STUN_SERVERS);
}
alice.destroy();
bob.destroy();
});
});